Virtual Production Studio Technology
See the ask

Pitch deck · Lagos

Virtual Production Studio Technology

Lagos's first Unreal Engine virtual production stage plus proprietary AI script and animation tooling — two ₦1B+ theatrical films a year, with facility rental to Nollywood studios.

Concept footage, made in webfaCe Studio

Chapter 01

Opportunity

The world's most prolific film industry has no real-time VFX stage

Concept footage, made in webfaCe Studio

Opportunity

Nollywood's all-time box office ceiling is ₦2.76B

The highest-grossing Nigerian film ever topped out at ₦2,760,111,506 — a ceiling set by production value, not audience appetite.

₦2,760,111,506 Highest-grossing Nigerian film, 'Behind the Scenes' (2025)
~2,500 Feature and TV productions a year Nollywood
35% Of Nigerian film and TV stakeholders already use AI +35% considering
~15% Of Nollywood films where AI assists editing or casting virtual premieres +200% in 2023

Source: Wikipedia — List of highest-grossing Nigerian films; DLA Piper Africa 2025; WorldMetrics

Chapter 02

Problem

Every high-end shot is outsourced abroad — slow, expensive, FX-exposed

Filmed
After

A phone clip, changed in webfaCe Studio

Problem

Producers must ship high-end VFX abroad or settle for lower fidelity

Nigeria has no world-class real-time VFX or virtual production infrastructure in-country.

01

The outsourcing tax

High-end VFX goes to foreign houses — slow, expensive, and exposed to FX. Every high-value shot leaves the country.

02

The fidelity compromise

Producers who stay local settle for practical effects and post houses with no real-time virtual production capability at scale.

03

The demand is already here

35% of Nigerian film/TV stakeholders use AI today; another 35% are considering it. The capability gap is the constraint, not willingness.

Source: DLA Piper Africa — AI in Nigeria Film and TV (2025)

Chapter 03

Solution

One facility, two software layers, two revenue engines

Concept footage, made in webfaCe Studio

Solution

A Lagos virtual production stage running Unreal Engine in real time

Shot and finished in-studio instead of shipping plates abroad — with proprietary AI tooling compressing pre-production and post.

  • 01Green-screen stage with real-time Unreal Engine VFX and in-camera compositing — the first of its kind in Lagos
  • 02Proprietary script-analysis software scores and structures scripts before shoot to cut re-shoots
  • 03Text-based animation/VFX software generates and iterates effects shots in-house

Concept footage, made in webfaCe Studio

Product

One facility, two software layers, two revenue engines

The stage is the asset; the software is the moat; the slate and the rental are the revenue.

01

Unreal Engine virtual production stage

Green-screen stage with real-time VFX and in-camera compositing — the first of its kind in Lagos.

02

Script-analysis and generation software

Proprietary tooling that analyses and structures scripts pre-production to reduce re-shoots.

03

Text-based animation and VFX software

Proprietary text-driven animation and effects generation for in-house and rental clients.

04

B2B facility rental

Capacity rental to Nigerian studios that cannot afford foreign VFX pipelines.

05

In-house theatrical slate

Two original feature films per year targeting ₦1B+ domestic box office each.

Chapter 04

Moat

First mover in Lagos, with AI tooling and a local cinematic voice

Concept footage, made in webfaCe Studio

Competition

No Lagos virtual production competitor at scale — the incumbent is outsourced foreign VFX

The real competitor is not a local studio. It is the foreign VFX house that currently takes the spend.

Us vs. the alternatives
AxisUsThem
Real-time virtual production in LagosYes — first facilityNone at scale
Proprietary AI script/animation toolingClaimed, unverifiedNot offered
Regional benchmarkLagos-local, Nollywood-nativeTriggerfish (Cape Town) — Africa's most internationally acclaimed studio
High-end VFX cost/speed for Nigerian producersLocal, in-studioForeign VFX houses — costly and slow
Low-end price competitionPremium fidelityLocal practical-effects/post houses — no real-time capability

Source: Vitrina — Top VFX Companies in Africa 2026

Market

No Nigeria-specific TAM exists — our bottom-up estimate is ₦4B–₦20B/yr

All figures are ESTIMATES with low confidence and must be re-based with founder pipeline data.

₦4B–₦20B TAM ESTIMATE per year — low confidence
₦1.5B–₦9B SAM estimate per year low confidence
₦0.5B–₦3B SOM estimate by year three low confidence

Source: ESTIMATE — bottom-up model in this document; 6Wresearch (no numeric CAGR disclosed)

Business Model

Two films a year at ₦1B+ each, plus rental at ₦15M–₦40M per production

Box office is the upside; rental is the recurring base; software licensing is optionality.

01 2 films/yr >₦1B each

Theatrical box office

Two in-house features per year, each targeting >₦1B domestic.

02 ₦15M–₦40M per production (ESTIMATE)

Facility rental

Service rental of the virtual production stage to Nigerian studios.

03 Optionality unpriced

Software licensing

Potential licensing of proprietary script and animation software.

Source: ESTIMATE — rental ticket unvalidated; no Nigeria pricing benchmark found

Traction

Pre-revenue, pre-facility: three concept films prepared and scheduled

We are telling you exactly what is and is not proven.

₦0 Revenue to date — pre-revenue
3 Concept films prepared scheduled
0 Signed rental contracts none
Not disclosed Funding raised none disclosed

Source: Company disclosure — pre-revenue, concept stage

Team

The founding team must be supplied before this deck goes to market

Team details were not provided in the source material.

  • 01Founding team credentials are not yet documented in this deck
  • 02This is a blocking gap for a seed raise — investors underwrite people first
  • 03We will present full bios, prior production credits, and technical ownership of the AI tooling

Roadmap

Build the stage, release two films a year, scale rental, reinvest

Year one is facility and software; everything after compounds.

  1. Year 1Build virtual production facility and deploy proprietary software
  2. Year 1Pursue NGX listing for investor exit (eligibility unverified)
  3. OngoingRelease two films per year at >₦1B each
  4. OngoingScale B2B service rental
  5. OngoingReinvest profits above ₦1B into advanced computing hardware

Chapter 05

Ask

Capital to build the stage and fund the first two films to release

Concept footage, made in webfaCe Studio

Ask

We are raising to build the facility and fund the first two films to release

Amount to be stated by founders — the source material does not specify total capital required.

01

Facility build-out

The gating milestone: the Lagos Unreal Engine virtual production stage.

02

Advanced computing hardware

Real-time rendering capacity — the throughput constraint on both revenue engines.

03

First film slate

Production of the first films to release, targeting >₦1B domestic each.

Source: WorldMetrics (secondary aggregator; underlying dataset to be checked) (https://worldmetrics.org/nollywood-industry-statistics/)

Closing

Fund the first real-time stage in Lagos — and own the ceiling

We are asking for a seed commitment to build the facility and put two films into production.

  • 01Commit capital to the facility build and first slate
  • 02Set a diligence milestone: working software demo and IP documentation
  • 03Agree the total raise figure and NGX path with us in the next session

Concept footage, made in webfaCe Studio